From kragen@dnaco.net Fri Sep  4 16:16:34 1998
Date: Fri, 4 Sep 1998 16:16:32 -0400 (EDT)
From: Kragen <kragen@dnaco.net>
To: Christopher Palmer <reid@pconline.com>
cc: rebecalist@bossanova.com
Subject: GUIs and usability
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On Fri, 4 Sep 1998, Christopher Palmer wrote:
> Command line is *how*, not *what*. If you prefer the command line to
> mousing, then yeah you'll prolly hate the Mac (although MacOS X will have
> all Unix shells, so wait a year). I'd guess that any task you care to
> mention is possible with the Mac's GUI.

Have you read the Anti-Mac paper?

Basically, the Mac's GUI is a lot better than command-lines for simple
things, but when it comes to communicating complex ideas between the
human and the computer, the Mac reverts back to the linguistic
command-line interface.  Writing scripts, doing calculations, etc. --
communicating complex ideas from the human to the computer -- are all
almost universally done linguistically instead of graphically, and when
the Mac has more to say than just "yes" or "no", or one item among
three or four possibilities, it says it linguistically, too.

Command-line oriented systems, especially Unixes, tend to be better at
communicating linguistically.

Of course, graphic artists communicating complex ideas all the time,
but they're not communicating them to the computer.  They're using the
computer as a canvas with which they can communicate them to other
human beings -- just as, when I talk into my telephone, I'm not talking
to the telephone.

Kragen (who think GUIs can extend further than they have)

-- 
<kragen@pobox.com>       Kragen Sitaker     <http://www.pobox.com/~kragen/>
I don't do .INI, .BAT, .DLL or .SYS files. I don't assign apps to files. I 
don't configure peripherals or networks before using them. I have a computer 
to do all that. I have a Macintosh, not a hobby. -- Fritz Anderson


